Ce message a été modifié 1 fois.
Dernière modification : 16 septembre 2014
à 13:29 par
Tchou.
Hi everyone,A la lecture de ça, je pense qu'ils ont juste changé le numéro de version et copier-coller leur dernier message de commit sur git pour donner l'impression qu'ils bossent
Beta update 1.05 will be available shortly (it may take up to 30 minutes to propagate). The following changes are contained in the update:
- Event scenarios added
- New black markets added
- Phase transition timing telemetry added
- When a wake times out, don't release the (already released earlier) island hook, and so don't lose your current island and drop out of your session
- When sending a naked SEQ, remember it incase we need to resend - fixes some random disconnections
- Fix a bug in LetterSchedulingRecord - was not taking Level into account if Urgency was 1.0
- Fix calculation of available space for fragmenting letters
- When forking authority use the 'object appears in new session' mechanism to broadcast forkage.
- Fix for null machine being removed from session
- Adding a new set of mirrored hardpoint doors to fix UV issues WRT to paintjobs
- Removing a random bunch of emmissive polys in one of the hardpoint openings
- Added three skins for the Pirate NPC's
- Cobra Mk III art updates
- Ensure that m_lettersReservedForLater is cleared when a machine disconnects
- When counting repeated ACKs, count the ACKs actually sent in response to a repeated SEQ number
- Verify coordinates before sending a ClaimIsland or UpdateIsland call
- Protect server against invalid data in UpdateIsland
Ce message a été modifié 2 fois.
Dernière modification : 16 septembre 2014
à 23:23 par
Guybrush.
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